3D Modeller and Animator open for new projects!

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katana modeling and uv mapping day 3

Definitely underestimated the time it took to create the gripping, but i eventually figured it out.

So here day 3’s picture, to create this gripping you have to use a spline wrap deformer, in addition also use the spline rail to get the wrapping faced the right way.
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currently working on: katana modeling and uv mapping day 2

Here it is, as promised! my progress for today.
As you can see i am trying to make this katana as close to the real thing as possible, so that means creating every element, even the bolts.
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katana modeling and uv mapping day 1

Just a small update to show you guys i’m not playing video games all day long! 😉
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Day 6 of 5 – Motorcycle Modeling Techniques in CINEMA 4D from digital tutors

Hi,

Even though i wanted to be done in 5 days, this training course has not only brought me back up to speed with modeling, it also thought me some new techniques and reminded me that there are many roads that lead to rome in terms of modeling your object.

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Day 5 of 5 (ish)- Motorcycle Modeling Techniques in CINEMA 4D from digital tutors

Well it’s day 5, the bike is as good as finished, though it’s missing some detail and a paint job.
I will leave that for day 6…of 5

read on to check out a screenie.
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Day 4 of 5 – Motorcycle Modeling Techniques in CINEMA 4D from digital tutors

Only one day left and this training course has come to an end.
Here is my progress for today: